dealing very high Shadow damage to his target and anyone within 20 yards of the Flame Burst Deals 3,500 Fire damage to all raid members and deals splash damage to players closer than 5 That damage starts off relatively weak, at 1200 damage every 5 seconds, but increases by 1200 every 3 ticks causing the last 3 ticks to deal 4800 damage each. Theres a 10 second transition animation, during which you can keep attacking him. Visibility is very low with all of the flames on the ground, and its really easy to die here, so they should just wait until the blue flames fade before resuming DPS. Inferno Tempered Gauntlets: 52 stamina, 40 fire resistance. Aim to keep up either The first major complication of this phase will come ~40 seconds in, when Illidan stops casting Fireball temporarily, casting his powerful Eye Blast instead. should be playing safe and aiming to survive. The raid will need to be spread out for this phase, as Illidan will cast If you get him down to 30%, however, he will transition to Phase 5. The only difference is the addition of 2 new mechanics, which you may or may not have to deal with, depending on your raids DPS and randomness. They cannot simply be around each other they need to stack right on top of each other, with every single member of each group being more than 10 yards away from members of other groups. I have gone onto the PTR on two occasions to test out how much Shadow Resistance was needed and going in with about 230 unbuffed will be sufficient enough to tank Illidan successfully without any issues. can be dodged, parried, or blocked, but it cannot miss. Illidan will swap from phase three to phase four. To come about this number, you need to do a little math. The Demo Warlock is fine early as it does decent damage through its pets. assigned positions, so make sure to prioritize getting into the correct position When the trap expires, a transition to Phase 4 starts immediately. Lets see what the Boss dropped. How much fire resist do I need for Illidan? Added in World of Warcraft: The Burning Crusade. into the floor and spawns Flame of Azzinoth at the location of each your tanks are likely wearing Fire resistance gear and will deal lower threat well as a Warlock tank with Shadow Resistance gear. USUALLY its easier on healers to have warriors tank most of those bosses (parry, block, spell reflect), but druids hold agro just as well as a warrior. Mortal Strike or Wound Poison debuff on the boss, as However, if the demons target your ranged DPS players or your ranged DPS isnt the best, your melee DPS will have to step in as the demons approach their target, which can get very messy, particularly if Illidan decides to cast Flame Burst at a bad time. Your healers can also help DPS a little with Wrath, Smite & Lightning Bolt when they dont need to heal it could make the difference between a successful or failed Phase 4 skip. WebThis blue mail armor of item level 112 goes in the "Waist" slot. Probably would only need fire resist aura or totem. Season of Mastery Realms Permanently Closing! So you only need 295 resist from gear and enchants to Avoid being in front of the boss at all times as the Draw Soul Therefore, the Flame of Azzinoth tanks will need to make sure that the Flames are always facing away from the raid, so the only person getting hit by this ability is the tank tanking the Flame that used it. Also be sure to avoid standing in any Illidan will stay in Phase 5 for 60 seconds, then transform into his Demon Form, starting Phase 4, before transitioning back to Phase 5 60 seconds later. Phase 5 Illidan will Enrage temporarily, greatly increasing With the high amounts of WebIllidan Stormrage phase 2 requires 365 Fire Resist (cap) for tanking Flames of Azzinoth, this is a 4 tank fight (counting the Warlock), however. The raid must spread out, and the players getting the debuff need a lot of healing. - Make sure you still got enough Dmg / Hit (/ Crit) in that gear Leotheras the Blind is possibly one of 5 blood elves that Illidan authorized to recieve training in the arts of the demon hunter. WebLeotheras requires Fire resist, Kael doesn't require any resist, and Illidan requires shadow resist. To maximize the effectiveness of Chain Heal and Circle of Healing, it's a good idea to set up in several tightly clustered groups. Your DPS players can use their 2 or 3 minute personal DPS cooldowns here, since theyll likely have them again when theyre needed (in Phases 3, or 4/5) but save cooldowns longer than that. The Inferno Tempered plate gear sold by Geras in Shattrath on its own will net you 232 Fire Resistance when enchanted. Paladins, Mages and Rogues can remove the Dark Barrage debuff by using Divine Shield, Ice Block and Cloak of Shadows respectively. Protection Paladins and Protection Warriors both make good Fire Resistance tanks. The tank must use cooldowns to survive the 20 seconds until the end of the phase. besides resistance is kinda lame. Ranged DPS should be For Phase 2, it is recommended that you have 2 healers (Holy Paladins / Restoration Shamans) on each Flame of Azzinoth tank, or alternatively 1 single target healer on each of them while your Restoration Druids keep healing-over-time effects on both. Therefore it is highly recommended that you dont use your Heroism / Bloodlust here. Wait for this tank to If you find that your set barely doesnt get you to the amount of Fire Resistance youre aiming for, you could use the following enchants / gems: Warlocks tanking Illidans Demon Phase will have a slightly easier time gathering the Shadow Resistance gear necessary to tank him, as a lot of this gear is going to be necessary for the Mother Shahraz fight anyway. Since the HP reduction in Patch 3.0.2, it is possible to kill Illidan without him ever switching to demon form (Phase 4). While both plate tanks can both main tank Illidan, Protection Warriors will have a small edge over Protection Paladins thanks to their ability to counter his Enrage in Phase 5 by using Shield Wall. Generally, its believed that 4 resistance = 1% So up to the 30% mark (since that is the limit), it follows basic math: 10 resistance = 2.5% chance to resist 100 The searing pain spam high fire resist warlock tank needed for KT in Tempest Keep. The Flame of Azzinoth spawns an 8-yard radius patch of green flame on the ground, lasting 1 minute. At 65% HP, Illidan will fly up WebTake spells at 14% to be resisted, and 20 spell hit rating would increase your chance to hit with spells by 1.59%. cast will kill anyone near you. His beam will slowly start moving in a straight line (6 yard radius) towards a specific spot (see the Phase 2 section) until it has traveled from one end of the room to another. 30 to 40 seconds into Phase 5, Maiev will teleport to 1 of 8 different pre-determined spots inside the arena and place a Cage Trap on the ground. then summoned. The main problem is that while Maiev will generally pick spots near Illidan, she may occasionally pick one on the opposite side, which makes moving him there extremely tough. Melee DPS and tanks cannot attack Illidan and should thus move to the back of the room, giving your ranged DPS players enough room to spread out. This ability is always cast at the same time as Flame Blast, so your tanks should start moving the moment they see the frontal fire animation. Remember you can always swap targets if you are high on That player will take 3000 Shadow damage per second, for a total of 30,000 Shadow damage over the Barrages duration. Shamans and Hunters should keep Frost Traps and Earthbind Totems up between Illidan and the raid. range away from the boss and avoid standing near any other players as Illidan's Typing /range 10 with a boss addon like DBM enabled will allow you to see if youre standing too close to other groups. Phase Five is exactly the same as Phases One and Three, except the tank Illidan Stormrage phase 2 requires 365 Fire Resist (cap) for tanking Flames of Azzinoth, this is a 4 tank fight (counting the Warlock), however. the Flame of Azzinoth will charge that player and trigger Almost every phase change comes with a threat reset, so be sure to allow the If you have good ranged DPS, killing them wont be too hard as they are level 70 and only have 21k HP. If it doesnt look like youre going to skip Phase 4, your Warlock tank should move to their designated position and start spamming Searing Pain on Illidan for threat. Since neither Fireballs nor Eye Beams can happen during a Dark Barrage, all raid healers have to immediately start spam healing the Barrage target. Phase Two is probably the hardest phase of the fight, requiring 2 tanks with This ability is cast every 20 to 30 seconds, so youre likely seeing it twice per Phase 4. Illidan himself hits extremely hard, so their life will already be pretty difficult, so here is a condensed explanation of how to deal with them: Your main tank will always be the only person getting hit by Draw Soul if youre executing the strategy right. Web- Aim for 12k hp and 250 fire resistance unbuffed. Feral Druids cannot avoid Shear in Phase 1 and thus make a good candidate for a Phase 2 Fire Resistance tank. It will require that your raid has good coordination and everyone understands what they need to do. tutorial on everything you need to know to be prepared for this foe. In both cases, youve seen all of Illidans most difficulties and youve persevered, so its highly unlikely that seeing them again will prevent you from coming out of this fight with some tasty loot. Every player in your raid, including the Warlock tank, will need to be more than 20 yards away from Illidan in order to avoid Shadow Blast splash damage, while also being more than 5 yards away from every other player in order to avoid Flame Burst splash damage. Illidan Stormrage phase 2 requires 365 Fire Resist (cap) for tanking Flames of Azzinoth, this is a 4 tank fight (counting the Warlock), however. Defense Rating Warriors require a total of 490 defense skill, which equates to roughly 332 defense rating, combined with our default 350 defense skill we should have at level 70. Each blade spawns a Flame of Azzinoth, when both flames are dead, Illidan lands and Phase 3 starts. If youre tanking the first fire ele you can get away with like 250-275 fire resist, and crit cap. If youre tanking the second one its recommended to be FR capped (365). If you have good healers and split dps on the elementals, prob dont need to cap FR. It's always incredible to me when people try to give detailed answers and they're wrong. These effectively deal 50,000 damage to Illidan every time he uses Draw Soul, which will add up to a significant amount over the fights duration. What is the best race for guardian Druid? Cast every ~90 seconds. Best Races for Guardian Druids should be used as soon as the tanks have solid aggro on the Flames. Fast reaction is crucial if the target cannot use a damage avoiding ability like Feign Death, Ice Block, Divine Shield etc. This increases your threat from resistible abilities by 1.8%. Black Temple: Supremus, Mother Sharaz, Gathios from Illidari council and Illidan cannot crush. Players who stay inside the green flames will take 5000 Fire damage per second, which will kill everyone but the Fire Resistance tanks in 2 seconds. Bears can definitely do it. member and dealing splash damage to any allies standing near each other. Further Reading Maiev then makes a dramatic entrance, informing Illidan that she is angrier than us, and then the fight resumes, slightly more angrily than before. However, Illidan will transition to Phase 5 if you get him down to 30% HP before that, allowing you to skip Phase 4 altogether. US Blue Post: Whitemane era cluster locked! They can start moving as soon as they see the Flame Blasts flame breath-ish animation, but they should be careful to not move too much and fill the arena with fire too quickly. When you get Illidan down to 30%, he will trap the entire raid in his Shadow Prison, stunning all of you for 30 seconds, as he taunts you for not being angry enough or whatever. Illidan spams it throughout Phase 2. Your healers should all be using +healing consumables for this fight, such as Elixir of Healing Power and Golden Fish Sticks, as well as mana regen consumables, such as Super Mana Potions and Dark Runes. Illidan can be considered a difficult boss, as he has After a 1.5 second cast, Illidan applies a debuff to his current target, reducing their maximum HP by 60% for 7 seconds. If players get separated from the Flame by the residual (blue) fire from Eye Beam, they should wait until they're at full health and then dash through the fire. before DPSing as being in the wrong spot can easily get you and others The blue flames deal significantly less damage than any fire AoE in this fight (your tanks will mitigate their damage to 500 Fire damage per second with their Fire Resistance) so your tanks can briefly move through them if necessary to reposition their Flame of Azzinoth. Theres an absolutely colossal amount of AoE damage coming out during this fight, so every raid member should have a Master Healthstone. After both Flames are dead, Illidan lands, starting Phase 3. He sends out a massive blue beam at the ground, slowly moving his gaze in one of the 4 patterns outlined above. If he reaches 30% health, Phase 5 starts. Simply find the trap that has been dropped by Phase Three is exactly the same as Phase One, except the raid should now be Illidan jumps high in the air and comes crashing down, dealing 925 to 1075 Fire damage to every player within 10 yards of his original location, and then summoning a 10-yard radius patch of blue flame on the ground, lasting 2 minutes. If you move Illidan to the trap, he will get stunned and take double damage for 15 seconds a huge boon for your raid. Once Illidan reaches 65% HP, Phase 1 ends and Phase 2 begins. EU Blue Post: Season of Mastery Realms Closing Soon -- Transfers Available, US Blue Post: Season of Mastery Realms Closing Soon -- Transfers Available. At 65%, Illidan takes off into the air, starting Phase 2. spread out to avoid the Agonizing Flames from hitting too many players This guide has been written by Abide, TBC veteran for nearly a decade. Level While multiple classes can do this task well enough, Warlocks will be significantly better than most, thanks to their ability to deal high threat with Searing Pain, their Fel Armor increasing the healing they receive, as well as the higher stamina naturally found on their tier gear. Furthermore, you should make sure a healing reduction debuff effect is up on Illidan at all times, such as Mortal Strike, Wound Poison or Aimed Shot. Similarly to Phase 3, Phase 4 can transition into 2 different phases: An aura that increases Illidans physical damage done by 500%. Even if you get lucky and she picks a spot near Illidan, its important to remember that hes still using some of his scary abilities, like Shear and Draw Soul. Uncaged Wrath, wiping the raid. He cannot deal crushing blows as his Therefore, your raid should use all of your remaining Heroism / Bloodlust, with DPS players using their personal DPS cooldowns along with it, pushing for 30%. Exactly the same as rogues can, actually. Fittingly for such an iconic character and the last boss of the entire raid tier, Illidan is arguably the most difficult fight of the Black Temple raid, and certainly the most mechanically complex, with several different mechanics that players have to handle in unique ways. You can find him in the the Phases 2 and 4 both have very high raid damage; Your melee DPS should be stacked up on top of each other, similar to the other groups. They will compete with Warriors as the strongest tanks early in the game, but in later phases, they will likely become the top dogs. When Illidan is at 30% health or below, the raid gets imprisoned for 30 seconds and a small cut-scene takes place, and the fight continues with Phase 5. Phase four is different from other phases. stand out on the side of the raid, away from other members. 62 73 38 It is separate roll from the resistance score roll. This Have your Shadow Resistance tank stay at max range away from the boss and It's a good idea to place all AoE capable damage dealers within AoE range of Illidan, so that they can AoE the demons right when they spawn, while they're still snared. With experience, raids can work out a technique to allow the melee damage dealers some movement. He will then transition to Phase 3, which consists of all of the same abilities that Illidan had in Phase 1, with the addition of a new, powerful ability: Agonizing Flames. If needed ask paladin or shaman in group to put up fire resist aura or fire resist totem. Pay attention to it and still try to keep yourself up there on Spell Hit. 5,800,000 (4,249,300 patch 3.0.2) The fight will 365 fire resistance (including buffs from paladin fire resist aura and flask) 490 defense minimum (no crits please) Fire Resistance Items Helm [item]Flamebane Illidan Stormrage is the ninth and final boss you will encounter in Hit Rating improves your chance to land most of your abilities. Demon Form back to his normal form/Phase 3. It otherwise works exactly the same as Phase 3, with Illidan using the same abilities in the same way, but with the addition of 2 new, mostly not too important abilities. Fire Resistance Aura or Fire Resistance Totem = 70 FR Requires either a paladin or shaman to be in the same group as the tank Fire Aura and Fire Resistance begin. This fight will require 2 tanks with Fire Resistance gear, as Phase 5 is essentially a replacement of Phase 3. Phase 5 is very similar to Phase 3, except that he enrages after 40 seconds (attack speed and damage increased, soft enrage). Here you can find Guides, News, Tools, Forums, and more for WoW Classic, TBC Classic, WotLK, and Shadowlands! Reply With Quote. Stack tightly on your assigned location, avoid fire patches on the ground, the patches of fire can easily prevent you from dealing damage if you are on the Main tank (Warrior) requires no If either of these rules are violated, the Flames will enrage (Uncaged Wrath) and wipe your raid. Similar to Dark Barrage, Divine Shield, Ice Block and Cloak of Shadows will remove the debuff, and everyone else will require heavy healing to survive this ability, particularly the final 15 seconds. throughout the entire fight. He will use Dark Barrage every 90 seconds, so itll help a lot if your raid has enough DPS to kill the Flames of Azzinoth before the second one comes out, as they are very lethal. ?EliteTemple Summit, Black Temple, High Warlord Naj'entusSupremusShade of AkamaTeron GorefiendGurtogg BloodboilReliquary of SoulsMother ShahrazIllidari CouncilIllidan Stormrage, (lore)(lore)(lore)(lore)(lore)(lore)(lore)(lore)(lore). Illidan should not go below 30% during the demon phase, else Phase 5 starts immediately, which is bad because positioning is wrong. Shadow Prison for 30 seconds, then a short RP event will play where WebPart of the Illidan encounter in the Black Temple. It will be very helpful to have your Hunters use a Misdirection on each tank here, to prevent unfortunate accidents. If during Phase 2 you find yourself high on threat on one of the Flame Crash Deals 1665 to 1935 Fire damage to the target and leaves a blaze Lastly, about halfway through the phase, Illidan will summon multiple Title(s) Illidan casts this every 2 seconds, but it is resistible. However, it will still be a good idea to have one if your DPS is not good enough to skip Phase 4, you will very likely be unable to kill Illidan without a Shadow Resistance tank. This debuff can stack up 99 times, making it extremely obvious that nobody should be near Illidan. This was no less than expected from a Difficult Level Instance Dungeon. Flame Burst 3 times during this phase, dealing damage to every raid When the Parasitic Shadowfiends spawn, the mage Frost Novas them and nukes them down quickly (usually with help from some other damage dealers). You will also need a ranged player typically a Warlock, though other classes can work too with Shadow Resistance gear for Phase 4. The last line of the dialogue is Illidans well known You are not prepared!, and at this point he will engage with the player closest to him. Your healers will likely not have a good time here, but if theyre skilled enough, the first part of Phase 4 wont be too bad. Illidan himself will fly around the battlefield bombarding the raid with Maiev Shadowsong. After about 1 minute, Illidan will transition from The Flame tanks need two healers each, the remaining 4-5 healers heal the raid. After 60 seconds of Phase 3 or 5, Illidan will fall down on the floor for 10 seconds, before turning into his Demon Form. All of Illidans abilities do splash damage, and you likely have 1 or 2 players with the Agonizing Flames from Phase 3/5. One plan is to use Shield Wall on the first enrage, and Last Stand plus trinkets on the second. Note that Illidan is a demon, so anti-demon items, such as Mark of the Champion and Elixir of Demonslaying will be super effective against him. Illidans pull is one of the most straightforward pulls in the game. It will be loaded at Illidan Stormrage Encounter and updated on Resistance changes. This boss does very high tank damage, so be healing the tank at all times. Each phase transition is a threat reset, so be sure to keep cooldowns and After 60 seconds (three Flame Bursts), he kneels down again and turns back into a Night Elf, starting another Phase 3. Flame Burst: 20 sec cooldown, 3.5k fire Illidan and Akama will talk smack to each other for ~45 seconds, before Illidan says his iconic line, You are not prepared! and finally becomes attackable. attackable and engage your raid. Tanking. When you get Illidan down to 30% HP, he will trap your entire raid in Shadow Prison, stunning all of you for 30 seconds. There is one catch here: Illidan will transition to Phase 4 after 60 seconds, which is one of the hardest phases in this fight. Illidan should point away from the raid at all times so that Draw Soul can only hit the tank. Illidan cannot cast any of his other spells while channeling Eye Blast. as Horde. If a demon targets the warlock tank, this demon must be killed very quickly. Equip: On successful melee or ranged attack gain 8 mana and if possible drain 8 mana from the target. Some day I'll be making my own games and I humbly hope you play those too! If Illidan falls down to the ground again while hes in his Demon Form however, you managed to skip Phase 4, so the main tank should quickly go back in and deal threat once again, or your ranged DPS will die. They will follow Flame Blast up with Blaze, spawning a patch of green flames on the ground which deal very high damage. However, if youve managed to get this far, you are likely going to beat Illidan; most groups will be able to kill him in the 60 seconds of Phase 5 with the help of Maievs Cage Trap, while the remaining groups will kill him during the 10 second long transition animation. Unlike Feral Druids, plate tanks dont have a reason to avoid using a Fire Resistance item in the Head slot, so they can instead use the Flamebane Helm enchanted with Glyph of Fire Warding, which is very efficient. Your tank will need to use major defensive cooldowns to survive this Enrage. Phase 3 lasts ~4055 seconds, at which point Illidan turns into a Demon (Phase 4). Status threat. After 60 seconds of Phase 5, Illidan will transition to Phase 4, beginning a cycle of Phase 5 > Phase 4 > Phase 5 etc until he is defeated. Main tank (Warrior) requires no resist, but Druids cant tank Illidan so youll likely be tanking flames. Fury remains the top DPS spec for Warriors, focusing on dual-wielding rather than Two-Handed weapons. This phase is arguably the hardest of the entire encounter, which is why most raids will attempt to circumvent it as explained in the Phase 3 section. Main tank (Warrior) requires no resist, but Druids cant tank Illidan so youll likely be tanking flames. The last ability that you will have to deal with during Phase 2 is Dark Barrage. The easiest way to do so will be by having the infected player move behind Illidan, alongside your melee players the high amount of AoE spells that players naturally use, such as Whirlwind, Multi-Shot and Chain Lightning, will usually result in them dying right away. to avoid this debuff from hitting all melee at once. Furthermore, the Shadow Resistance tank should stand away from the raid, with no other players within 20 yards of them, as everyone else will instantly die. Classic WoW is my jam, with a passion for PvP. Warlock. In my free time I play Switch games, particularly JRPGs. 30 to 40 seconds into Phase 4, Illidan will summon 4 Shadow Demons, which will target a random player and stun them as they move towards them. Horde: Highmountain Tauren, due to their Rugged Tenacity, Bull Rush and Mountaineer, or Troll with their powerful Berserking. sure to turn and quickly kill the Parasitic Shadowfiends that are Illidan StormrageLevel: ? How much avoidance do you need to tank Illidan? Illidan should point away from the raid at all times so that Draw Soul can only hit the tank. Make sure to Your main tank will need to be very careful while moving him: deal with Shear as normal, never let Illidan attack your back, and never have him face the raid, as Draw Soul can ruin your day. Make sure to be max My Health Congratulations on besting Illidan! While the overall strength of DPS Warriors is reduced from that of Classic WoW, with proper gear and group, a Fury Warrior remains one of the best AoE classes in the game, and arguably the strongest cleave DPS overall. They need to use Shield Wall on the elementals, prob dont need to tank Illidan so likely... And Phase 2 begins if you have good healers and split dps on the side of Phase! Resistance unbuffed do a little math, but it can not use a damage avoiding ability Feign... Both make good fire Resistance tank added in World of Warcraft: the Burning Crusade goes. Me when people try to give detailed answers and they 're wrong and Rogues can remove the Barrage. It extremely obvious that nobody should be used as soon as the have! Do you need to cap FR will swap from Phase 3/5 making it extremely obvious nobody. If needed ask paladin or shaman in group to put up fire resist aura or totem spread... 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